![]() This game was developed by Christopher Lee Fraley. What’s the twist, you ask? Well, the addition of enemy Snakes. Rattler Race (1992)Īlthough quite similar to the Snake Byte, the Rattler Race Snake game comes with a twist. This game was written to demonstrate the QBasic programming language, and the Snake here aimed to consume numbers 1-9 while navigating a walled space. The Nibbles Snake video game came to life in 1991, and it was included on MS-DOS version 5.0. Also, in mode one, you play against an opponent, while in mode 2, a series of small Snakes will be inserted into the game when players do not finish a level on time. The higher the level, the more difficult the game would become. The game had two modes and four difficulty levels. ![]() Here each player tries to box the other in. Serpent by Game Boy is a two-player puzzle game. It was the first to allow players to score one billion points, and trust us, people did reach that score. This version of the Snake game is an arcade Snake maze and munch game. Nibbler the first video game to feature a Nine digit scoring System (1982)ĭesigned by Rock Ola, a Chicago-based developer, we have the Nibbler. David Bresnen designed the version of the Snake game for this computer, and it involved directing the Snake with the directional button. This system was also decent for playing the Snake video game. Getting people acquainted with the workings of a computer system was not the only thing the BBC microcomputer was good for. With each apple the Snake eats, the Snake does not only get longer but also becomes faster. This Snake game involved a Snake eating 10 apples to clear each of the 28 levels. The Atari 8-bit computers, Apple II, and VIC-20 are the three devices that could play this game. The year 1982 was when Snake Byte by Sirius Software hit the market. Although now a retired Dupont fellow, senior scientist Peter Trefonas made money by writing codes for computer games in his undergraduate days. It was designed for the TRS-80 microcomputer station by Peter Trefonas. 1978 the First Home Computer version of Snakesīelieve it or not, the first Snake version to see the computer was called Worms. It was one of the 9 Atari VCS launch titles. In 1977, they included the video game Surround, programmed by Alan Miller, in their console. Like we have the Playstation, Nintendo, and Xbox today, Atari is a video game console. 1977, Atari Inc Introduced two Blockade Style Games However, unlike Blockade, which is a single-player game, Bigfoot Bonkers was two players. This clone was released the same year as Blockade. Meadows Games Cloned the Blockade Arcade Game (1976)īigfoot Bonkers was the game’s name, and it served as a clone of the Blockade game. Blockade was the name of this monochrome arcade game, and the designers were Lane Hauck, Ago Kiss, and Bob Pecarero. November 1976 birthed the Snake design, and Gremlin Inc was at the front. We’ll be dishing out facts throughout this Snake video game history article. There is also Worms, the first personal PC version of Snake, created in 1978, and Snake by Nokia, the first mobile version of the Snake game, created by Taneli Armanto in 1997.Īt the end of this piece, you will realize why the Snake video game was ranked 41 on the “Top 100 Games of All Time” by Next Generation. The history of the Snake game would not be complete without the mention of crucial games like Blockade of 1976 the Snake game design was first illustrated here. We promise to take you back to the beginning and walk you through the various stages the game has undergone. The story of the Snake video game is about to be told.
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